Strata Foto 3D CX 2 for Mac & PC
Create 3D Models From Photos
Strata Foto 3D CX lets you use a digital camera or any phone camera to capture real-world objects as fully textured 3D models. It’s ideal for difficult to model objects like organic shapes, soft forms and hand made items. The included Photoshop plug-in makes model creation even easier. Foto 3D models are ideal for developing packaging, games, illustrations, online catalogs and more.
Sophisticated Camera Support
Strata Foto 3D CX provides automatic camera support to deal with lens distortion, focal length and image factors specific to particular camera models. Correcting these factors ensures the highest possible fidelity in model capture.
Automated 3D Space Orientation
A special calibration mat – which can be printed out directly from Strata Foto 3D CX – aids the software in generating 3D model data. This mat allows Foto 3D to calculate where the camera is in 3D space for each image. This orientation information then allows Foto 3D to automatically capture features from the images to build the 3D object.
Feature Pinning – Allows the Use of Any Photo Set
For projects that don’t allow for use of the calibration mat, Strata Foto 3D CX now provides direct control using a pin user interface. This allows you to specify the surface area details important to a high quality capture. This new feature allows the use of photograph sets from virtually any source – including video frames, aerial photos and any large object that cannot be brought into a studio setting.
Integrate with Adobe Photoshop for Model Creation
To create 3D models from photos, you need to be able to separate the background from the object. Foto 3D provides powerful color-key tools to automate this process. In addition to these powerful tools, Adobe Photoshop (CS 4 and 5.x) is supported directly with a plug-in, allowing you to easily use Photoshop’s features to get the job done.
Interactive Model Adjustment
Once the geometry is generated, Strata Foto 3D CX gives you the ability to interactively modify the surface polygon detail (“decimation”). A clipping plane is also provided, allowing you to trim the base of the model to ensure a flat base where desired.
Import Models to Photoshop or Strata 3D CX
Models can be sent as a 3D layer to Photoshop Extended design projects, where the 3D object can be painted on, rotated, lighting adjusted, and more. Or, textured 3D models can be exported as VRML or Collada files for import into Design 3D or other 3D software.
In-Depth Feature List
Photo Support
Foto 3D builds and places a UV texture on any model by using a series of photographs. Regardless of the type of camera you use, Foto 3D will calibrate itself automatically for the best results. Foto 3D allows you to take anywhere from 20 to 256 pictures to create your textured 3D model.
- Mat Printing
- Lens Calibration
- Up To 256 Images Per Object
- Automatic Camera Calibration
- Merge Additional Photos
Surface Generation
Foto 3D generates a model that includes surface smoothing and interactive mesh decimation. For use in a 3D rendering package, such as Strata 3D CX, you’ll want the highest quality mesh possible. For real-time 3D use, you may want to reduce your mesh density for faster downloads.
- Surface Optimization
- Interactive Mesh Decimation
- Fast Wireframe Generation
- Clipping Plane
Save & Export Features
Once you’re finished with your project, simply export it into VRML, Collada or 3DS. Then your file can be imported into Strata 3D CX for rendering and animation, or into Strata Live 3D for real-time display on a web page or PDF document.
Masking Features
With a complete toolset that includes automatic mask generation, interactive threshold controls, shrink wrapping and brushes, you’re guaranteed a positive result. Once Foto 3D creates the 3D object, you can then rotate it to any position and finalize any additional masking that may be required.
- Automated Masking
- Shrink Wrap Tool
- Interactive Threshold
- Masking Tools
- Import External Masks
Texturing Features
Foto 3D creates a photo-realistic UV texture for your model. You can use Adobe Photoshop to modify the texture from any angle. Simply copy the view to Photoshop, modify the texture, and paste it back into Foto 3D. All texture blending occurs automatically. Optional Photoshop plug ins require CS 4 or CS 5.x. Plug ins not compatible with CS 6.
- Automatic Texture Creation
- UV Unwrapping
- Incremental Map Generation
- Texture Map Editing
- External Texture Editing
- Large Map Resolution
- Tone Correction
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