With its highly efficient, collaborative approach to look development and lighting, Katana® gives you the creative scope and scalability to meet the needs of today’s most demanding CG-rendering projects. Don’t believe us, hear it from Spin VFX
Discover how and why Katana has become the industry standard – and where the software is heading next.
A studio’s most valuable resource is its people. Katana’s deferred loading and processing lets you get to work immediately, so you can spend more time being creative and less time twiddling your thumbs.
Katana’s flexible node-graph and rule-based workflows lets you naturally build up templates as you work, which you can then easily share with other team members or reuse on other shots.
Katana’s streamlined, artist-friendly approach removes the need to bake assets out into render-ready formats, keeping them easily accessible for last-minute changes.
With Katana’s Look Files, material instructions and texture map assignments are packaged as separate assets, so you can separately update look-development and animation data.
Use your renderer of choice, with a unified workflow for Renderman, V-Ray, Arnold and 3Delight, or add your own renderer. You can even work with multiple renderers while keeping a consistent artist workflow.
Integrate, automate or customize Katana to fit your pipeline and processes with extensive C and Python APIs, and support for open standards like Alembic and OpenColorIO.
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