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3Ds Max 2020




3ds Max modeling, rendering, and animation software

Produce professional-quality 3D animations, renders, and models with 3ds Max® software. An efficient and flexible toolset to help you create better 3D content in less time.

3D modeling, texturing, and effects

  • Spline workflows

Create and animate geometry in several intuitive ways with new and enhanced spline tools.

  • Open Shading Language support

Create OSL maps in the material editor from simple math nodes to procedural textures.

  • Blended Box Map

Morph visible seams by simplifying the process of blending projected texture maps.

  • Chamfer Modifier

Create best-in-class procedural modeling details that handles some of the most difficult tasks with ease.

  • Hair and Fur modifier

Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.

  • Data Channel Modifier

Leverage vertex, edge, and face information to procedurally modify your models.

  • Shape Boolean

Create parametric Boolean operations on two or more splines with the familiar UI from 3D Booleans.

  • Mesh and surface modeling

Efficiently create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.


3D animation and dynamics

  • 3ds Max Fluids

Create realistic liquid behaviors directly in 3ds Max. (video: 12 sec.)

  • Motion Paths

Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.

  • Character animation and rigging tools

Create procedural animation and character rigging with CAT, biped, and crowd animation tools.

  • General animation tools

Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.

  • Max Creation Graph controllers

Author animation controllers, using a new generation of animation tools that you can create, modify, package, and share.

  • Particle Flow effects

Create sophisticated particle effects such as water, fire, spray, and snow.

  • Simple simulation data import

Animate simulation data in CFD, CSV, or OpenVDB formats.

  • Geodesic Voxel and Heatmap skinning

Quickly and easily generate better skin weighting.


3D rendering

  • Improved Viewport quality

As part of our OSL integration, you can display procedural maps created with OSL at 1:1 quality using Nitrous viewport.

  • Arnold for 3ds Max

The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features.

  • Physical Camera

Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure, and other options.

  • Activeshade Viewport

Directly manipulate your scene content in your final ActiveShade render.

  • Autodesk Raytracer Renderer (ART)

Create accurate images of architectural scenes.

  • Scene layout in VR

Edit scenes directly from within VR in 3ds Max Interactive, and see updates pushed back to 3ds Max in real time.

UI, workflow, and pipeline

  • 3ds Max Batch

Leverage the power of 3ds Max for automation by using 3ds Max as a true command-line tool.

  • Improved pipeline tools integration

Gain tighter integration with several pipeline tools with an extended and improved Python/.NET toolset.

  • Alembic support

The included Alembic inport inspector allows to you check a file before importing. With support for Alembic 1.7 instancing.

  • Modern UI and workspaces

Create your own custom workspaces with a more modern, responsive, high-DPI-ready user interface.

  • Scene Converter

Seamlessly move from one renderer to another.

  • CivilView workflow update

Vehicles created in CivilView now support the 3ds Max physical material, reducing conversion and simplifying rendering.

  • Autodesk Viewer workflow

Share models and review feedback online with the Autodesk Viewer directly from the 3ds Max interface.

  • Updated project tools

Create new projects with greater folder structure flexibility, smarter project switching, and store custom data.


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