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Mari

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High-resolution digital 3D painting and texturing.

 

Mari® is 3D painting without limits, combining the power and performance to handle even the most complex assets with artist-friendly 3D paint tools that make the most of your creativity.

Why Mari?

  • ARTIST-FRIENDLY PAINT TOOLS YOU’LL LOVE
    Craft your artwork to the highest quality with Mari’s artist-friendly painting tools. Rapidly block out the look of an asset with Mari’s Material System, without having to start from scratch.
  • TAKE HUGE COMPLEXITY IN YOUR STRIDE
    Mari can cope with the toughest production meshes. With artist-friendly projection painting, Mari can support thousands of textures per model via UDIMs, each of up to 32K x 32K pixels.
  • ELIMINATE THE GUESSWORK
    Mari reduces the need to round-trip between Mari and Katana, and other DCC programs with Mari’s vendor shaders, from the teams behind 3Delight, VRay, Unreal and Arnold.
  • THE PERFECT FIT FOR YOUR PIPELINE
    While every pipeline is different, Mari fits right in, with support for open standards like OpenColorIO and OpenSubdiv, formats like FBX and Alembic, and extensive APIs and Python scripting.

MARI 4.6 – WHAT’S NEW

Mari 4.6 brings updates to our Material System, introducing new Geo-Channels, alongside a vast array of new Procedural Nodes which offer a variety of patterns and filters for a more efficient workflow. We’ve collaborated with teams behind 3Delight and VRay, allowing artists to get closer approximations for their renders in Mari, reducing the need for round-tripping between Mari and Katana.

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